Football League is a game, in which participants manage their own football teams while competing against each other. Before you start playing you should read the "General Conditions".
To become an owner of a team you are required to register. Only by entering correct data in the registration form you are guaranteed the chance to take advantage of the expected awards.
Every time you enter the game you will be identified as an already registered user with the "e-mail" and "password" you have chosen.
With one registration you can have up to three teams.
You can lose the rights over the team you posses if you fail to manage it for 8 seasons.
In the cases when one participant registers more than three teams, independently of the way, form and data used, the Administrator has the right to cease or limit temporarily the usage of the service and/or delete the team/teams and to apply arc. 23 from the General conditions for using the site www.bgliga.com. In this case the corresponing participant loose their rights on the awards.
The football league has a pyramidal structure, containing groups and divisions. On the top of the pyramid there is 1 group, consisting of 8 teams which form the Division I. Under Division I, there is the Division II, consisting of 2 groups with 8 teams each, Division III consisting of 4 groups with 8 teams each and so on...
After registration your team is placed in a random group and division with free places.
In the course of one season every team plays seven matches - one against every opponent in the group, whereby the home team is appointed in advance by a lot. The season starts on Monday and ends on Sunday with completion of the last match in the group. The team plays one match on each day of the week. The starting time of the matches is appointed in advance and is the same for the entire group.
The ranking in the group is determined on the points winned by the team, given the fact that every win is worth 3 points, every draw - 1 point, and defeates gain you no points. When there is parity in points the criteria for positioning the teams in the group are as follows: goal difference, less red cards received, less yellow cards received and finally a lot .
After the end of each season the first team in every group advances to an upper division, and the seventh and the eighth teams relegate to a lower division. This is reflected respectively in the group standings. In the end of the season a goalscorer of the group is announced - the player, who has scored the greatest number of goals in the season. If two or more players have scored an equal number of goals, a leading position is given to the player who was the first to score his last goal.
The managers use the points they have accumulated to participate in a total league rating, where the criteria for rating are as follows: more points of management rating, less red cards recieved, less yellow cards received by the managed team, and drawing lots. The final position of the managers will be announced after the end of each championship. The rating starts from zero every new championship.
The championship is made up of six consecutive seasons and ends up with announcing a champion of the Football League - the leading team in the manager rating competition.
Upon registration every participant receives a team, consisting of twenty-two players. Players are divided into four lines as follows: three players for the position of goalkeeper, seven for the position of defender, seven for the position of midfielder and five for the position of attacker. In the course of the game you have the opportunity to buy or dismiss players, but their number in the team cannot be less than 16 or more than 30. If you wish to release a player, you can dismiss him from the team without compensation at any time or you may list him in the transfer list and sell him to another team after your team has played for 6 seasons/weeks.
Every football player is characterized by age, playing skills, physical fitness and playing form. The age of each player is increased by one year on every second season. Playing skills are related to age and change with it. Physical fitness and playing form reflect the current shape of the player and depend on the matches played or missed. Playing skills, physical fitness and playing form are improved via training and friendly matches. The manager is allowed to coach the team and play friendly matches an unlimited number of times.
When the players are sanctioned with penalty cards in the season matches they must be suspended from the team for one or several matches in accordance with the following regulations:
Injured footballers can play in matches, but with decreased stats and with the risk to further extend their injury.
With the beginning of each championship the number of penalty cards received is reset to zero, but injuries and penalties remain for the matches in the next championship.
The manager of the team is allowed to establish a Youths Academy where young players receive their training and are prepared to support the representative team. There are 15 players in the school, between 12 and 16 years of age. After turning 16 years old, they can be invited in the representative team.
Every match consists of two halftimes with a fifteen-minute break between them. Half an time before the match starts, a clock appears which counts down the time remaining till the end of the game.
Before the beginning of the match you can make an unlimited number of changes in the team, select tactic, choose and line-up the starting team, change the playing style and the level of agression. The selected settings will apply not only to the immediate match, but to all the following matches until you specify new settings.
Before the beginning of each match you can instruct your team how to react to certain events in the course of the game. This is your strategy for the match and it remains unchagned for every following match until you specify new instructions.
During the fifteen-minute break you can inform yourself about the score up to now and make the changes you think are necessary in the team. They apply only to the second halftime, but not to the following matches.
During the entire match you are allowed to substitute up to three players. You can make the substitutions either by specifying particular events in the course of the game or you can make them during the break. When determining and lining-up the starting team you should have in mind the following:
No suspended players can take part in the match. If you have such players in your starting team they are automatically replaced by others before the match.
In accordance to the tactics you have chosen, your team cannot have more than one goalkeeper, left defender, right defender, left midfielder, right midfielder, left fwdacker, right fwdacker and not more than two players in the post of sweeper, central defender, defensive midfielder, attacking midfielder and strikeracker.
The match ends with the end of the second halftime or when a fourth red card is recieved by either of the teams which results in a forfeit for this team with a 0:3 score.
The rules for conducting football matches in the game apply to both season and friendly matches.
On the strength of Article 19. of the General Conditions, the Organizer announces a tournament for the EDESIGN prizes. The tournament abides by both the Rules of the game, specified above, and the following Rules for participation in the tournament:
Round 1: Participation in the Championship
Each team succeeded to finish the Championship and to take place in the first six divisions will participate in Round 2 - The Tournament for the awards of EDESIGN.
Round 2:Participation in the Tournament for the awards of EDESIGN
The credits required for participation in the game can be acquired in the following way:
The championship awards in the game are as follows:
Bonus for the team that ranks first in its group: One week subscription, allowing 3 trainings, 2 friendly games and unlimited investigations every day. If the team already has a subscription, it will be prolonged with 7 days.
Bonus for goalscorer of the group: One week subscription, allowing 3 trainings, 2 friendly games and unlimited investigations every day. If the team already has a subscription, it will be prolonged with 7 days.
The winners are announced on the site. They will be notified with a message from the administrator, sent to the e-mail address specified in the registration form.
The prizes are to be received at the following address: Sofia, A.Bonchev Str, bl.6, E-Card Ltd. The winning participant should claim their prize within 14 days after the date on which they have received the message from the administrator. The prize is due to that person, whose name, surname and personal number are specified in the registration form of the winning contestant and this person appears before the Organizer. In case that this information is not specified in the registration form, the winning contestant must send it to the administrator via the e-mail address, specified by them in the form. The responsibility for proving the identity of the winning contestant is beared by the person who has showed up at the address given above. Non-appearance in the specified term or non-presentment of the necessary data cancels the contestant`s right to receive the prize.
Bonuses for a team, bonuses for a goalscorer and credits for the participants in the "Game of the last round" are transfered to the winning contestant by adding them to the account of the latter. The transfer is done electronically by the administrator who will notify the participant about this.
The winning contestants are announced on the site. They are notified with a message by the administrator, sent to the e-mail address, specified in the registration form having been filled.
The money prizes shall be received according to the following rules:
Within fourteen days from the moment the winners in the respective divisions are announced, they are obligated to appear to the following address: Sofia, "Akademik Bonchev" Str., bl 6, floor 3, "E-card", Ltd. Upon appearing he/she signs a record, where he declares to the Organizer the bank account where he wants to receive the money prize. The money prize is due to the person whose name, family name and personal identification number are specified in the registration form of the winning contestant, and this person appears before the Organizer. In case these data are not specified in the registration form, the winning contestant should give them to the administrator via the e-mail address he/she has specified. The duty of proving the winning contestant`me of the last round"s identity should be taken by the person who has appeared. Non-appearance in the specified term or non-presentment of the necessary data cancels the right of the contestant to receive the prize. The Organizer transfers the prize money to the bank account, specified by the respective winner within 3 business days from the date of signing the report.
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